To do this, all I’m going to do is use the move tool in copy mode to copy the lines around the base of our model up about 3’0”. One thing I’m going to do really quick is add a wainscot to our model. This is quite easy – just click on the material you’d like, then click on the face you’d like to color in order to apply the material. This is probably a cleaner solution.įinally, if you want to, you can come in and add materials to your house using the materials section in your tray. From here, you can either extrude this rectangle down using the push-pull tool, or you can just manually draw in lines along the blue axis that intersect with your roof to fill in the faces. Once you’ve done this, you can use the rectangle tool to draw a rectangle the size of our chimney. To do this, I’m going to start by drawing one line right off our roof along the green axis. The other thing we can do now is create a chimney. Let’s do the same thing with our window – draw a window on the wall to the dimensions you’d like, then use the offset and push-pull tools to create your trim. You can push-pull this trim 3” or so to give your trim some detailing. Now, use the offset tool to draw 3” of trim. You can start by using the rectangle tool to draw your door – in this case, draw a rectangle that’s 3’ wide x 8’ high. To do this, we’re going to use the rectangle tool to draw our door, then use the offset tool to create some trim. Now clean up the new face that was created, then push pull it so that you have a 12” overhang on one side, then extrude it back the other way so you have a 12” overhang on the other side. Activate the offset tool, click on your face, then type in a distance, like 6”, and hit the enter key. Remember, the offset tool will draw a series of lines based on the lines around the perimeter of a face. Now what we’re going to do is use the offset tool to draw our eave. You can click anywhere on the back side to do this. Remember that you can use inferencing as you do this to quickly draw this new shape to the back side of your house. ![]() ![]() Then, use the push-pull tool to extrude this face to the back side of your house. Once you’ve drawn your line up, you can draw lines to the two corners to create a face, then erase your center line so that the face you created is one uniform face. Probably the simplest way is to find the midpoint of your house, then use the line tool to draw a line up 3’. ![]() Now that we have our house shape, we’re going to add slope to our roof. This will extrude your house at the height you entered. To do this, activate the push pull tool by tapping the “P” key, click once on the face of your house, then type in the height you’d like to see and hit the enter key. Now that we have the footprint of our house drawn, we’re going to use the push-pull tool to extrude our house into 3D. ![]() If it’s a rectangle, you can just activate the rectangle tool by tapping the “R” key, then typing in the measurements of your house and hitting the enter key. To start, we’re going to draw the footprint of our house. Like this video? Please consider Supporting the Show! In this video, learn to model a basic house in SketchUp with the push pull and offset tools! SketchUp Tutorial for Beginners – Modeling a House
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